We’re looking for a highly skilled UI Artist / UI Designer with experience designing and implementing user interfaces for games using Figma and Unreal Engine UMG. The ideal candidate will also be comfortable working within Unreal Blueprints and have a solid understanding of UX design for gameplay across different game genres (e.g., shooters, farming, fishing, etc.). This role also values familiarity with multiplayer game UI best practices, including client-server interactions.
You’ll collaborate with developers and designers to create clear, immersive, and responsive UI that enhances the overall player experience. This position is ideal for someone passionate about games and UI/UX who can jump into a fast-paced environment with evolving needs.
Design UI screens, menus, HUDs, and interaction flows using Figma
Implement UI designs in Unreal Engine using UMG and Blueprints
Support and enhance UX patterns for gameplay and player interaction across multiple genres
Integrate multiplayer-ready UI workflows (e.g., “show first, verify by server”)
Collaborate with developers, artists, and designers to ensure seamless UI integration
Iterate on designs based on team and user feedback
(Nice-to-Have) Contribute to audio design and feedback using Unreal MetaSounds
Portfolio showcasing UI design work in games or interactive experiences (required)
5+ years of hands-on experience with Figma for UI/UX design
4+ years experience with Unreal Engine UMG and UI implementation
4+ years experience with Blueprint scripting, specifically for UI logic
Solid understanding of gameplay UX principles and UI design patterns
Familiarity with multiplayer game UI flows, including client-server interactions
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